
East Coast Pro (ECP) is widely regarded as the most important professional scouting event of the summer travel baseball season for rising high school seniors. As the name suggests, it features top talent from the eastern half of the United States, with approximately 175 players selected to compete on one of six regional teams. Players must be nominated by scouts and tryout in a regional location to be named to the team. The tryout includes running a 60, I/O, BP and pitchers facing about four hitters and hitters getting a couple fo at bats. While often compared to its peer event, the Area Code Games, ECP is typically held in even higher esteem by scouts and player development staff. The event takes place during the first week of August at the Hoover Met Stadium in Hoover, Alabama.

What sets ECP apart is that it is organized and coached by Major League Baseball scouts. In addition to the on-field coaching staff, the event attracts over 400 MLB scouts, crosscheckers, and front office personnel who line the stands to evaluate talent. Players receive full accommodations during the event, including hotel lodging and Adidas gear from head to toe, courtesy of the event’s primary sponsor.
In the 2025 event, five of Baseball America’s top 10 2026s participated including Jacob Lombard, Kevin Roberts, Brady Harris, Gio Rojas and Keon Johnson. In addition, four 2027s were named to the roster – Connor Salerno, Jacob Seamon, Caden Borcherding and Leo Nockley – all of whom played in USAB NTDP as well.
In addition to playing four games, players complete the MLB PDP process by running a 60-yard dash with their 10 yard and 30 yards splits taken, doing the broad jump, testing grip strength and jumping on force plates. Players take BP on the field with exit velocities shown. Lastly, defensive skills are highlighted through I/O. All of this happens on the first day in the Met complex.
During games, ECP includes a few modified rules to better showcase players’ skills. The most notable change is how it handles walks and hit-by-pitches: instead of taking first base, a “ghost runner” is placed on first, and the hitter continues the at-bat with the count reset to 1-1. If the hitter walks again, he takes the base. This adjustment gives hitters more chances to swing the bat and scouts more opportunities to evaluate. For pitchers, innings may be “rolled”—ended early—if a pitcher reaches a predetermined pitch count, typically around 25 pitches. When an inning is rolled, any runners left on base are credited with scoring to simulate real-game consequences and preserve the flow of the game. Additionally, the bottom of the last inning is played regardless of the score to ensure players from the home team get additional at bat.

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